Shuqi Liao
I’m a PhD candidate in Computer Science at Purdue University, where I am a part of the XR Lab, advised by Voicu Popescu. I completed my Master’s degree in Computer Graphics Technology at Purdue and my Bachelor’s degree in Computer Science at Ocean University of China.
My research focuses on XR (AR/VR/MR), Computer Graphics, and Human–AI Interaction, with an emphasis on immersive 3D visualization, haptic retargeting, cross-reality interaction, and multi-agent systems.
Outside of my research, I love playing badminton 🏸, exploring new destinations 🗺, and savoring great food 😋!
I also have a lovely cat named Pixel 😸!
Contact me through liao201 at purdue dot edu
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FloatMind: AI-Driven Emotional Engagement for Gamified Meditation in Mixed RealityInternational Symposium on Mixed and Augmented Reality (ISMAR-Poster), 2025[XR Design Challenge 2024 Finalist]
Simulate the water particles using smoothed particle hydrodynamics (SPH) based on Muller’s 2003 SIGGRAPH paper. In the number of particles is 4096, the FPS is around 60.
Developed an open-source online interactive diagramming editor for automatic code generation, built using Vue.js and mxGraph.js.
IEEE Virtual Reality (IEEE VR) (2025, 2026)
IEEE International Symposium on Mixed and Augmented Reality (IEEE ISMAR) (2024, 2025)
ACM Conference on Human Factors in Computing Systems (CHI) (2026)
ACM Conference on Intelligent User Interfaces (IUI) (2026)
ACM Interactive Surfaces and Spaces (ISS) (2025)
The Visual Computer (2024)
CS 334 Fundamentals of Computer Graphics (2024 Fall, 2025 Fall)
CS 535 Interactive of Computer Graphics (2023 Fall)
CS 390 Great Issues in Computing (2023 Spring)